Game Jam Web Prototypes
Quick prototypes of games being designed for a VR headset played with bare hands. In a browser, keys and
on-screen buttons stand in for the hand gestures. They are rough on purpose: each one exists to find out
whether an idea is fun before it is built properly.
- pack
Signal a pack of little dinosaurs up a tower. Asks whether hand gestures make a better game than point and click.
- spire
Defend a tower with spells cast by hand. Asks whether ten minutes can take you from one spell to feeling like an archmage.
- token
A test page for the harness, not a game.